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About pretty digital

Constance Fleuriot set up pretty digital in 2015 as a creative consultancy and has worked in interactive screen-based narrative and creative technology R&D since the early 1990s. Amongst other things she was Principal Investigator on Mobile Bristol (HPlabs & Bristol Uni) and Professional Advisor to the TOTeM project, a £1.39 million EPSRC funded research project (Universities of Edinburgh & Brunel) to explore social memory in the Internet of Things.

Her creative labs have developed over two decades of working with individuals and organisations to bring their ideas to life. She takes a positive, fun and purposeful agile approach that is proven to work for clients of all types and ages.  She loves bringing collaborative teams together and really showcasing and extending their capabilities. This can be designing games for intergenerational enjoyment, building immersive experiences or scoping out screen-based work.

Alongside running pretty digital creative labs, Constance writes and makes games. Wonzie World is on sale on itch.io and was supported by the UK Games Fund. She has written for Auroch Digital, developed a chatbot with writer/artist Hazel Grian, and developed experimental interactive narratives for Charisma.ai. 

She teaches Game Narrative on the MA Performance: Writing at Central St Martin’s and founded @grrrlgames to encourage women and grrrls of all ages to make games. 

Previous project partners and creative lab clients include: Pervasive Media Studio & Watershed, Voices Charity, Addiction Recovery Agency, University of the West of England, HPlabs, University of Northumbria, NESTAfuturelab, NextGen Skills Academy, RIO/Creative Partnerships, Bird’s Eye view film festival, Jersey Film festival, HPNorthern Ireland, National Trust, Intel, NESTAFutureLab, Knowle West Media Centre, Kneehigh Theatre Company.

Email info@prettydigital.studio